February 14, 2019 at 7:39 am #14817
It’s a lot, so here it is in point form;
A few minor clitches:
[*]Light Bomb (& LB II) SPELLS show a scroll in hand when equipped. (as if you have the Scroll version equipped)
[*]Sanctuary plays cut-scene every time. It doesn’t need to.
[*]Dedicated Server launches people into Island 1-1. It should at least launch to the HOME island.
[*]Fallen Wizard does not reliably die (for good) to Light damage.
Now a lot of SUGGESTIONS:
[*]Armor Full-Set Bonuses
[*]Pet Bonuses (Poison Resist from Poison Spore, etc)
[*]Press/Hold button to Mass Buy/Craft.
[*]Allow mannequins to hold more than just weapons (hold whatever you can).
[*]Signs you can craft and inscribe.
[*]Scuba Helmet (breathe underwater)
[*]Bat Wings (for those who prefer it over angel wings)
[*]Craftable Spy-Glass/Binoculars (which allow for long zooming)
[*]Ability to set Vanity slots to ‘None’ (like Helmet can be turned off, but for Capes etc)
[*]Make Magic Mirror return you to the same exact spot you used it (so it does something useful)
[*]Harrold recipe, or at least let us move him (like an NPC or whatever).
[*]Textile Vendor that sells Cotton/Silk/etc
[*]Trophy Exchanger, NPC that buys only Trophies in exchange for hard to find stuff or recipes.
[*]Give Ranger a lvl 15 Talent choice other than Potion Mastery (whatever, maybe scroll mastery, anything)
[*]Give Ranger a couple Skills. Maybe that change crits/multi within an area based on Agility.
And a 4th Class idea (because we need one):
THE ARCHITECT [Maybe THE ROGUE]
Specializes in exploration and construction. Not meant to be on par for combat, but not useless.
[*]Talents that boost the Compass abilities; Find NPCs, Find Quests, Find Mobs, etc.
[*]Talents that boost mining speed/damage.
[*]Skills/Talents that examine objects/blocks/clothes/etc and sketch recipes (to use or share), based on minimum Wisdom.
[*]Skills/Talents that examine mobs/bosses and return drop-lists based on minimum Wisdom.
[*]Combat Talents favour evasion. Like invisibility, dodge, etc.
[*]Maybe Skill that changes everyone’s damage type within range.
Anyhow, that’s as tight as I could keep this, and I left boat-loads out.
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